Ludum Dare 36
The Theme is:
Ancient Technology

The Compo ends in
Solo, from scratch, with source, in 48 hours.

The Jam ends in
Solo and Teams, relaxed, 72 hours.

Here, Have an Artist’s Timelapse

Posted by (twitter: @cakencode)
April 24th, 2012 12:39 am

While Zeik and I figure out our post-mortem thoughts and plans for future tweaks to our game, have a timelapse video courtesy of Cake! And since she’s the artist and designer of Pow! Pow! Pow!, be prepared for lots of colors and cute little aliens. (As well as not-so-cute bigger aliens.)

Play/Rate “Pow! Pow! Pow!” Here

Brief Summary
– Character and asset creation
– Environment design
– Inspiration from The Twilight Zone
– Designing a set of cohesive enemies
– Planning storyboard ideas
– Level design through XML on Dreamweaver and figuring out exact pixel positioning through InDesign
– Brainstorming harmonious typography combinations (Existence Light with Arvo)
– Brief poor attempts at sound editing and sound effects
– Random one-second blip of Michelangelo’s “Pieta”
– Lots of Twitter and IRC shots. Yikes.
– Excluded: All the facebooking and AIM-ing that ensued


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