A Gigants Tale, Post mortem

Posted by
April 24th, 2012 7:53 am

This is the Post Mortem for the game A Gigants Tale.
We finished our game yesterday and was able to submit on time!
If you want you can try it here: http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=8389

Timelapse of the development : http://youtu.be/r2fmhVxA-EU

What went well:
>>We came up with an idea fast and we thought it would fit the team in it’s own way.
>> We managed to do all the things we wanted for the games.
>> We all knew our software well and progress was made fast.
>> Coding went well.
>> Managed to finish the game in time!

What could have gone better::
>> Started earlier! Too much real world stuff going on!
>> Create more depth for the game.
>> Better communication among the group!

We think that this was an really exiting event we enjoyed our selves very much!
We are happy with the outcome of the game and we are allready looking forward to the next LD!



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