Ludum Dare 31
December 5th-8th, 2014

When Worlds Collide

Posted by (twitter: @AlwaysGeeky)
April 23rd, 2012 8:03 am

So here is my finished entry for LD #23.

http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=11531

I managed to do most of the stuff what I initially planned. I didn’t code all the gameplay elements that I wanted but in the end I figure out that 48 hours is not a lot of time for a game with big scope, especially if you make a voxel engine for the best part of the first day! ;)

Here is a video showing off my game playing:

I will be doing a post mortem post soon and trying to capture a lot of the stuff that is still fresh in my mind.

Overall I had a great time and will definitely be entering future Ludum Dare compos. :)

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