Do you like space?
Because I decided to work on what I’m calling a space-roguelike. The easiest way to describe it is Star Control 2’s real-time combat/flight meets Desktop Dungeons’s simplicity/brevity.
Here are some early/non-final progress shots from recently to give you an idea:
Well. I knew this was too ambitious for the 48 Hour compo, so I’m hoping to have something playable for the Jam. Wish me luck (I haven’t slept much the last few days…)!