Meanwhile in Tokyo we’re calling it a night on Sunday. Its only 8pm but we’re still feeling pretty burnt out from yesterday’s marathon. The game is coming along really nicely.
Coding wise I spent a lot of time getting a nice point and click movement system working in Unity so that meant a morning wrestling with pathfinding. I also wrote a dialog system. The rest of the day was spent putting all the awesome art Melissa has been doing into the game.
I’d hoped to be a little further along today but since we were always going to be jamming it’s not the end of the world. Most of the game is in code wise, so mostly tomorrow is about getting the rest of the art done and putting it into the game. Along with final polish of course.
Here’s another tasty screenshot to end on for us tonight:
Tasty! very tasty (and eerie)!