Ludum Dare 31
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Entire Game on One Screen

Judging ends in:
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‘Today': Failed Compo

Posted by (twitter: @leafthief)
April 22nd, 2012 5:59 pm

2nd Day update:

This just wasn’t my weekend, too much else going on I guess. I tried hard and was giving it my best but still, did all the mistakes I’ve done in the past. I ended up with something interactive, but unfortunately it’s not a game (yet). Maybe I’ll move on with it in the Jam, I can’t tell as of yet.

Congratulations to all who were able to overcome this challenge!

So before I’m off to bed I just wanted to take a moment to describe the game I failed at Today. Yep – that’s what I call it. As I said before  the game was supposed to showcase a number of tiny worlds – that obviously turned out bigger in hindsight. That plan was junked later on and I focused on the tiny world in the right bottom picture. Here’s what I came up with until one hour before deadline:

 

 

 

 

 

 

 

 

 

 

[Download Interactive Prototype]

See you either at the end of the jam with a finished Today or the next time around.

Take care Darers!


One Response to “‘Today': Failed Compo”

  1. Eelfroth says:

    I like the idea and the visuals are simply gorgeous. I would love to see this extended!

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