Ludum Dare 31
December 5th-8th, 2014

Phew!

Posted by
April 22nd, 2012 5:56 pm

I got it done.  Of course, there’s nowhere near as much in there as I would’ve liked to put in, but everything always takes longer than expected – that’s the nature of software development, right? (:

The game doesn’t actually look much different to about this time last night, but it actually plays properly now.  Also it helps, when calling a game “Space Rescue!”, to actually have something to rescue (:  I snuck them in at about 10pm, so two hours before my own cut-off, leaving myself two hours for tidying.

It feels like a major achievement (:  Shooting at turrets, dodging bullets, and rescuing spacemen actually turned out to be pretty fun.  Hope some of you get a chance to have a look and enjoy it.

Nice work to all who submitted!  Now it’s time for sleep (;


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