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Ludum Dare 32
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More Time, Dammit

Posted by (twitter: @frimkron)
April 22nd, 2012 3:27 pm

Just give me about another week and I’ll have nailed it.

Not a whole lot has changed, visually, but a few key gameplay elements have been added:

You can now scan the alien ships to find out whether they’re hostile. This in turn allows you to decide whether they should get a face full of missile or if they’re just popping by to drop off a basket of fruit.

I’m going to power through a couple more features then throw in some sound effects and get the thing submitted.

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