Ludum Dare 35
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Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.
You NEED ratings to get a score at the end. Play and Rate games to help others find your game.
We’ll be announcing Ludum Dare 36’s August date alongside the results.

More Time, Dammit

Posted by (twitter: @frimkron)
April 22nd, 2012 3:27 pm

Just give me about another week and I’ll have nailed it.

Not a whole lot has changed, visually, but a few key gameplay elements have been added:

You can now scan the alien ships to find out whether they’re hostile. This in turn allows you to decide whether they should get a face full of missile or if they’re just popping by to drop off a basket of fruit.

I’m going to power through a couple more features then throw in some sound effects and get the thing submitted.

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