Done with the engine, now to turn it into a game

Posted by
April 22nd, 2012 4:22 am

I’ve finally got collision sorted. I gave up, wrote a quick hack in 5 minutes, and it turned out that simple hack was everything I wanted. Lesson learned 😀

Movement is now done, as is jumping. I’ve semi-optimized the rendering, but optimizing it more would take up too much time. Collision is also pretty efficient, I think. Other than a bug at the place where the world wraps, it works fine. So now I’m going to have to make a game out of it. I’ve decided to create a first person shooter. Up next are weapons, pickups, and enemies. I have about 14 hours for that, so it’ll be tight. If I have time, I’ll add a menu and custom controls as well.

You can give the demo a spin here

Leave a Reply

You must be logged in to post a comment.

[cache: storing page]