Ludum Dare 35
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Shapeshift

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Dialog engine is working

Posted by (twitter: @clemkeirua)
April 22nd, 2012 1:14 pm

Yeah !

I managed to get my dialog engine to work. This was not supposed to be that long, but I got stuck for quite a while because of a javascript issue.

Don’t forget that in this language, the “this” variable can mean a lot of things depending on the context, and can lead to a lot of mistakes.

Anyway, it works. Now I have a bunch of cutscenes, and the code is working.The texts for these scenes still have to be finished, and the placeholders need to be replaced, but that’s quite a victory. I’ may have some time to improve the gameplay, but normally I should reach my goal : make something playable, from start to finish.

The game logic is here, there is a story which is told through an intro and cutscenes, you player can win, die, and there is a credit scene when the game is finished ! Even though the images are not as beautiful as many other things I’ve seen here, I’m still very proud of going that far.


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