10 hours to go, and I generally finished the interface, including a nice message parser, an inventory screen, pause and about screens, and winning and losing screens.
I have almost all the minimum features that I wanted, and at least all the features required for the game to be completeable. So I guess I will take a quick break, and add some content.
I’m pretty sure I won’t be able to add all the sounds, music and art I wanted to, but I’ll see how much I can get done. If I’m lucky, I might even sneak in one more feature or two.
10 hours to go, fight, fight!
Oh, you can play the game here (java web applet) or here (downloadable jar).
Tags: applet, crunchtime, java, snapshot