I have a basic track layout working now. The characters will race on the rings around the tinyworld.
I wanted to grow the track with a genetic algorithm originally, but i doubt i’ll have time to actually balance that since we’re already pretty much at the last day and i’m way way behind. So it’ll just be randomized.
Here is a basic ring of stuff around the planet. Pretty blah.
I would ideally like to replace these little elongated sphere primitives with a real track mesh. I don’t think it will be hard to do, but its not my next task. I need cars next. Need gameplay to be thinged.
The control points are the dark spots now. This is of course a non-geneticed track, and wont actually be in any way balanced to be either hard / easy / fun / etc.
And this may be a bit closer to the sort of camera angle a car will be seeing the track from.
24 hours left! Right now we must away for food.