Asteroid Defender is Done!

Posted by (twitter: @BakamoStudios)
April 22nd, 2012 6:45 pm

My first ever Ludum Dare game, Asteroid Defender, is finished and ready to download!

I’ve never made a game for a competition before, so this was a pretty good test for me. I did a lot of planning and didn’t open up Game Maker until 12 hours into the compo, and it paid off. I got to implement all the bare minimum mechanics I wanted. I’ve always wanted to do a 2D shooter where you aim with the mouse. There’s plenty of features I would implement if I had more time, like more structures, more enemy types, and more than 6 seconds of music.

Congratulations on over 1000 games submitted for the compo! It was a lot of fun to be a part of this and I’ll definitely be back for another one.

Can I do a some plugs here? How about my pages at Bakamo Studios, IndieDB, and I hope that’s cool.

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