Ludum Dare 35
The Theme is:

Judging ends in
Click here to start


Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.
You NEED ratings to get a score at the end. Play and Rate games to help others find your game.
We’ll be announcing Ludum Dare 36’s August date alongside the results.

Almost complete level

Posted by (twitter: @sirGustav)
April 22nd, 2012 4:05 pm

2+ hours until the deadline and I finally got a level that isn’t super easy to “complete”. Left to do is to add some form of level completion thing so that the level actually can be completed. I’ve run into performance issues, and I’m guess it’s some part me not setting certain objects as passive and not having a good cell size and part running a interpreted language as a base for collision. The safe place algorithm that I wrote earlier was insufficient and stupid so I replaced it with respawn stars that you highlight.

The level!

I would have uploaded sketches, of the features that won’t make the cut, but I guess the load on the server is too much at the moment.

Leave a Reply

You must be logged in to post a comment.

[cache: storing page]