Ludum Dare 35
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Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.
You NEED ratings to get a score at the end. Play and Rate games to help others find your game.
We’ll be announcing Ludum Dare 36’s August date alongside the results.

The sound of the Jungle!

Posted by (twitter: @caranha)
April 21st, 2012 10:35 pm

In the last 4 hours, I managed to accomplish quite a few things:

  • Added a “pounce” behavior to the cat. The pussy can kill you now, beware!
  • Smoothed the Cat’s movement a bit*
  • Added a Sound handler and a few sounds

Since my previous LD game had no sound, I can now say that this game is already 1000 better than the previous one (ha ha ha). Well, things are coming along, now I just need to add food variation, the human, generic objects, game data, and we should be good to go. (Well, then I have to add a game level as well — oh my!)

Anyway, here is the jar, in the same place as it has always been.

* PS: For some reason, when the cat is running, it shows two sprites in consecutive positions….. does anyone know how to get rid of this “ghost” sprite?

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