Slow start

Posted by
April 21st, 2012 6:26 am

Spent a lot of time planning last night, got up, did some more planning.  I think I’m about ready to start making something.

Here are my mechanics in a nutshell:

Stopping people from doing bad things to you is not always accomplished by the most direct method.

Making vulnerabilities inaccessible is the best shield.

Your enemies do not necessarily know they are your enemies.

“Tiny World” does play a small, but significant part… it will be more like a shrinking world.


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