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Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 10 days, 2 hours, 37 minutes, 4 seconds
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  • Ludum Dare 31 begins: in 46 days, 3 hours, 37 minutes, 4 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)

    [ October Challenge 2014 | Resources | Submit/Edit | View All ]


    Progress! but no code…no screenshots…

    Posted by
    April 21st, 2012 8:57 am

    Hello everyone!

    Finally we decided our game genre and story, yay! After a huge brainstorming session with interesting ideas: from a protons wars to rescue a dog for annoying fleas, but finally we decide to program a shooter in a curious environment, our mouth.

    These are the main features:

    • Control the main character (dental fluoride agent) through a person mouth.
    • Defend our host against bacteries
    • Shoot to enemies to destroy them before they reach the theeth.
    • Bactires creates tooth decays and they spawn more enemies!
    • Repair tooth decays shooting them.

    We are still working on the idea but its reaching a good shape.

    About technical details we decide to use Slick engine because lwjgl is too general and as I said, we learnt the leason, no more engine programming on a ludum dare!

    Also our team is growing up! We have a nice graphic designer @_Dreisa_ and the best game design advisor @hmudurra_. Thank you guys!

    See you later!

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