Ludum Dare 35
The Theme is:

Judging ends in
Click here to start


Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.
You NEED ratings to get a score at the end. Play and Rate games to help others find your game.
We’ll be announcing Ludum Dare 36’s August date alongside the results.

Progress! but no code…no screenshots…

Posted by
April 21st, 2012 8:57 am

Hello everyone!

Finally we decided our game genre and story, yay! After a huge brainstorming session with interesting ideas: from a protons wars to rescue a dog for annoying fleas, but finally we decide to program a shooter in a curious environment, our mouth.

These are the main features:

  • Control the main character (dental fluoride agent) through a person mouth.
  • Defend our host against bacteries
  • Shoot to enemies to destroy them before they reach the theeth.
  • Bactires creates tooth decays and they spawn more enemies!
  • Repair tooth decays shooting them.

We are still working on the idea but its reaching a good shape.

About technical details we decide to use Slick engine because lwjgl is too general and as I said, we learnt the leason, no more engine programming on a ludum dare!

Also our team is growing up! We have a nice graphic designer @_Dreisa_ and the best game design advisor @hmudurra_. Thank you guys!

See you later!

Leave a Reply

You must be logged in to post a comment.

[cache: storing page]