Progress!

Posted by (twitter: @BakamoStudios)
April 21st, 2012 5:53 pm

It’s halftime, and my asteroid defense game is coming along well. It’s been a long time since I’ve been this excited about making a game. Somehow I’ve gotten this far using only Game Maker 7 Pro pseudocode and no real GML code segments at all. Is that bad?

In: rotating world viewpoint, controls, movement, shooting, scoring, basic enemies

Todo: structures to defend and repair, player/structure health bars, turrets, basic AI, difficulty curve, all audio, better graphics, better name, etc.

 


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