I felt somewhat ambient tracks would be fitting for my game this time around. I’ve been listening to the Fez soundtrack way too much, and that’s been a large influence (thanks disasterpeace!) ┬áso that i decided to attempt using the whole bitcrushing and downsampling style. These are some rough cuts of the loops that play. I use some random bitcrusher vst I found, and then this sega genesis soundfont for the vibes/other synths.

 

the song that plays in the cliff area
http://soundcloud.com/seagaia/naos-ld23-cliff/s-LjHpb

the song that plays in the forest area

http://soundcloud.com/seagaia/naos-ld23-forest/s-J26NQ

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