LD#23 Update #1 !

April 21st, 2012 12:50 am


7 hours in! This is what I’ve done so far:

  • I’ve more or less scoped down a game concept, which can be summarized in the following sentence:  “Run, jump and shoot around tiny worlds as an inter-galactic archer” 
  • Orbital movement is done, as well as shifting planets! This was made easy thanks to some public code by generous users at the Unity3d forum
  • Nailed down a planet-making workflow with Sculptris, and a pixelated style using Rage-Pixel.

Overall I feel like I am on track. Not intensely ahead or cocky, but not frustrated or desperate either. I have the basics down, the tools, the means, and the concept to move ahead, now its just a matter of seeing how far I can take it and with how much polish, which is of course the most important thing.



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