Preview build of “I Heard You Like Android” *title subject to change

I came to terms with the fact that the old background was just not cutting it. I had intended for it to resemble a landscape with grass, dirt, maybe mountains. That just wasn’t being conveyed in the art.

So I went the opposite direction and went abstract and mechanical.

Next thing I should work on is explaining to the player just what in the world this game is about. I realize it’s probably really confusing at first, even though the concept is pretty simple.

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