Ludum Dare 31
December 5th-8th, 2014

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ConstructionPlease excuse the site weirdness. Mike is making and fixing things. Clocks are probably wrong. Colors are place-holder.

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Grinding the gears.

Posted by (twitter: @whitingjp)
April 21st, 2012 10:58 pm

Well, I don’t seem to have been good about blogging as usual this LD. I have been getting stuck into my game though; just about to start my second day, yesterday went great!

Game screenshot

I’m making a game where the entire world is just 9×9 tiles, but it everything shifts underneath you. It makes more sense when you see it happening (early build). It’s perhaps a little zelda like, with monsters, puzzles, and even bosses.

Blob boss

Looking forward to jumping back in. Have a good day y’all!


4 Responses to “Grinding the gears.”

  1. Moth says:

    That’s a really gorgeous palette you have there! The main character is cute. I played the build you linked and it’s a lot of fun seeing new elements introduced and learning what they do!

  2. alpha2 says:

    This has potential. Keep it going :)

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