Ludum Dare 31
December 5th-8th, 2014

End of first day

Posted by
April 21st, 2012 4:58 pm

I have now created enemies! Dark shadow rabbits, their behaviour is pretty simple, and you just jump on their heads and they die.  Hopefully make some variety there tomorrow.  The end-of-level star gate thing now appears when you collect seven stars, though that will not be the objective in every level.  Also coded switches which you can jump at to activate things, and coded some new planet behaviours.

I’m hoping for five levels at least (not including the hub world) – I have two and a half finished so far (plus the hubworld).  I think this is feasible, if I have excess time after sound and music I’ll probably add more levels.  Sleep for now though!


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