Ludum Dare 35
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Dat map

Posted by
April 21st, 2012 4:11 pm

Now collisions(not perfect but better than nothing), map and spawning(not totally but lets pretend) works, it’s time to make entities able to interact autonomously and move across the map using A* with defined destination instead of a random (in/de)crementation of their current location.

When the entities will be fully functional it won’t be too hard to adapt everything to the players.


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