CHECK-IN 2: THE DEMO

Posted by
April 21st, 2012 7:33 am

I’ve created the basic functions of the game! Each “Germ” that spawns follows the instruction set at the bottom endlessly until it dies. There’s some really glitchy collision and the germs are dumb as a rock, but it works! The timer at the top-right represents the time left in the “phase”. After the phase ends the germs move on to the next instruction.

 

Click to try it!


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