Ludum Dare 35
The Theme is:
Shapeshift

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Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.
You NEED ratings to get a score at the end. Play and Rate games to help others find your game.
We’ll be announcing Ludum Dare 36’s August date alongside the results.

Ant Onslaught Continues

Posted by
April 21st, 2012 4:03 pm

Work has continued on Ant Onslaught. Last night while Ebuch made the sprites for the animations, some pieces of food and a few enemies, everyone else got a pipeline working for taking the xml files produced by Tiled, changing them to a csv file with python, and then it being imported by XNA with it finally being displayed on the screen.  With a map system we called it a night.  We’re starting off today working on our own and will meet up later.  I’ve worked on a few tiles and made a basic map on Tiled.  Pirate Cove has gotten A* working for pathfinding (which he mostly got working last night.)  Evad has animations and a working menu.  Lastly Ebuch is working on music.    Here is a screen shot showing a few ants on the map:

 


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