Ludum Dare 31
December 5th-8th, 2014

October Challenge 2014
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ConstructionPlease excuse the site weirdness. Mike is making and fixing things. Clocks are probably wrong. Colors are place-holder.

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Another snapshot! Now with extra kittens.

Posted by (twitter: @caranha)
April 21st, 2012 12:42 pm

In the past hours I solved a bug with a super sensitive input, and worked on adding NPCs that can potentially try to follow you. The result is a cat (or is it a gecco? my drawing sucks), that will move between some points in his schedule, stop and rest from time to time. Don’t get too close to the kitten ;-) And if you value your ears, don’t EVER let the kitten catch you! (I will fix that tomorrow).

Run for your life!

Although outwardly it may look like little has changed, the kitten has been programmed in such a way that adding new NPCs now is relatively simple. While these are not ALL the features that I wanted in my game, there is enough backdrop to allow me to actually start adding some content. After 18 hours, I’m much behind from last LD, but at least I’m doing some progress.

Time to catch a few ZZZzzs, and see you tomorrow!

(Prototype here, same place as before, actually)

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