Ludum Dare 35
The Theme is:
Shapeshift

Judging ends in
Click here to start

PlayRate80Star

Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.
You NEED ratings to get a score at the end. Play and Rate games to help others find your game.
We’ll be announcing Ludum Dare 36’s August date alongside the results.

Silverlight it is then.

Posted by
April 19th, 2012 2:41 pm

For this weekends up and coming Ludum Dare I have decided to step away from XNA and try something different.  Partially this is because XNA excludes a segment of the review population, but more importantly its always good to try something new.

As such I have been hacking around with Silverlight a little this evening, specifically working through a great set of post on Christophe Geers’ Blog.

Based on the approach detailed in the blog I should be able to focus on the game aspect of LD rather than then engine aspect.

Assuming that everything aligns I will post the “engine” level code on Friday night prior to the competition starting.

http://blog.codheadz.com

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