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Ludum Dare 31
December 5th-8th, 2014

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UTC: 02:00

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Ludum Dare 31:
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First compo

Posted by
April 17th, 2012 2:05 pm

I have known the competition since, maybe, five years and I have always wanted to participate. Last week I saw that this edition is the 10 year anniversary, and I decided to jump in this time. I wasn’t able to schedule all my weekend (and maybe take a day off monday) to commit to the compo, but I’ll try to make the best of the hours I have.

As a first timer, my objective this year is submitting something. My tool choices may not be the best, but without almost any preparation I haven’t been able to test a tile map editor or a different music creation tool (I feel this year most of us will use Otomata for the music).

Programming: I’ll code in C++ with Visual Studio 2010 using SDL (with SDLImage for loading PNG, sdl_picofont) and TinyOAL for audio. bss_util looks quite useful (and seems it’s quite similar to TinyOAL), but as I don’t know it very well, I’ll stay with the STL. For my VCS I’ll use Plastic SCM.

Graphics: PyxelEdit, GIMP and Color Scheme Designer 3

Sound: sfxr and Otomata

I plan to hang in the IRC (mIRC), record the weekend with Chronolapse and share my tracklist in Spotify. I will also tweet at @fanatiko but, probably, in Spanish.

Good luck and greetings from Barcelona. The city, not the planet.

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