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Ludum Dare 32
Coming April 17th, 2015! Our 13th year!

Ok, I’m in for real.

Posted by
April 16th, 2012 1:05 pm

Looks like my weekend is mostly free! That means I should have plenty of time for Ludum-Daring. Here’s what I’m using:

  • FlashDevelop for code… with Flashpunk for game stuff, Flod for playing music, and bfxr for sounds.
  • Graphics Gale, and maybe Gimp for pixels.
  • OGMO editor for levels, probably.
  • Milky Tracker for music.

Oh, and here’s my basecode.  Most if it is stuff that’s already open-source (Flashpunk, Flod, bfxr), or snippets of code that you could find or forums (Draknek’s preloader, a bitmap font class, an OGMO level loader), but I figure I should post it anyway just to be safe:

Download


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