Ludum Dare 35
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Judging ends in
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Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.
You NEED ratings to get a score at the end. Play and Rate games to help others find your game.
We’ll be announcing Ludum Dare 36’s August date alongside the results.

We’re In!

Posted by (twitter: @chipcaramel)
April 16th, 2012 3:42 pm

Hey there, programmers and designers!

Chipcaramel here, along with the brains of the operation, Jimun, announcing our plans to get involved with Ludum Dare 23! We’re both fans of classic, 2D side-scrolling adventures and will likely produce one ourselves! We’ve taken on the LD Jam in the past with unfinished product, but also a world of experience and lessons learned! We will put our heads together and give it our best shot!

We both seem to have the weekend free, so will work together through the Jam with the greatest of effort. We’ll be using the following:

  • Löve2D for the game engine
  • Lua for the core language
  • Photoshop CS5 and mtPaint for sprites and tiles
  • MilkyTracker, AutoTracker, cfxr, bxfr for blips and tones and melodies

Wish us luck!

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