I’m in, HTML game or not…

Posted by (twitter: @vilcans)
April 16th, 2012 2:51 pm

I’ve been in competitions before, but this is my first Ludum Dare. I’m Martin Vilcans from Stockholm, Sweden. I’m hoping to gather a few other local participants for a meetup during the compo.

I am planning to go against conventional wisdom and use tools that I’m not 100% confident with, but I really want to do something with WebGL. I’ll be using three.js and some base code. Since I’m no big fan of JavaScript, I’ll be using CoffeeScript instead. There is an built version of the code online. It’s not very exciting yet, but it should display a gray 3D box that you can move by clicking and dragging the mouse. In case your browser or graphics card drivers doesn’t support WebGL, an informational message will be displayed and it’s time for you to upgrade! Please let me know in a comment if you have other problems and I may be able to fix it before Saturday.

WebGL is new and exciting, and this could become a great tech demo and an excellent game. Or a lousy tech demo and a crappy game.

Or I’ll just chicken out and use PyGame to create something simple but be sure to finish something. We’ll see when the compo starts.

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2 Responses to “I’m in, HTML game or not…”

  1. vilya says:

    Hi Martin, nice to see you here too! How have you been?

    Good luck for the competition. I’ll be using WebGL too, but haven’t had time to learn CoffeeScript yet so I’ll be sticking with plain old JavaScript. Hopefully we’ll both make something cool!

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