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Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 7 days, 22 hours, 13 minutes, 45 seconds
  • October Ends: in 8 days, 22 hours, 25 minutes, 45 seconds
  • Ludum Dare 31 begins: in 43 days, 23 hours, 13 minutes, 45 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)

    [ October Challenge 2014 | Resources | Submit/Edit | View All ]


    Hume Speaks

    Posted by (twitter: @justinbowes)
    April 13th, 2012 9:07 am

    Tenth anniversary. First LD. Why not?

    I’m Hume. I’ve been working on a space game since before it was cool, and I’m currently at a little bit of a loss because lots of other high-profile projects are using a lot of good ideas I wanted to use.

    I figured this would be the perfect way to clear my head, meet some cool people, and hone the under-appreciated art of cowboy coding.

    Since this is my first time, I expect to crash and burn, but I’m really looking forward to seeing what everybody can create during brief interval of mass insanity.

    • Language: Java. I like typing a lot.
    • Framework: LWJGL. I’ll likely use a small resource library I cooked up, but I need to replace the borrowed PNG loader, so I’ll have to post the library later on.
    • Graphics: Wings3d, Photoshop CS5 and maybe a little Fireworks for that authentic late ’90s feel.
    • Music: Modplug Tracker, played back with JMonkeyEngine code. Yep. My sample library is probably tainted, so I’ll use SFXR/CFXR to make instruments. Quickly.

    Of course, all of the above assumes that the theme merits some kind of graphical treatment.¬†Or maybe I’ll do a text adventure.

    >ENTER LUDUM DARE
    You enter the Ludum Dare.
    It is dark. You are likely to be eaten by a grue.

    Good luck, everyone!

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