About | Rules and Guide | Sign In/Create Account | Write a Post
Construction1990’s Internet Montage? No!
Please excuse the site weirdness. Mike is fixing and making things.
Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 8 days, 8 hours, 33 minutes, 17 seconds
  • October Ends: in 9 days, 8 hours, 45 minutes, 17 seconds
  • Ludum Dare 31 begins: in 44 days, 9 hours, 33 minutes, 17 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)

    [ October Challenge 2014 | Resources | Submit/Edit | View All ]

    I’m in

    Posted by
    April 8th, 2012 1:35 am

    I’m in, this will be the 2nd LD i’ll actually be able to take part in at all, and the first one where I’ll actually be able to be here coding for more than half the compo! (last one was more of a LD16 for me…)

    • Programming Language(s): C++ / Angelscript
    • Development Platform: Gentoo Linux Kernel 3.2.11 AMD64 build
    • Target Platform(s): Linux x86, Linux x86_64, Win32, also OSX if i can figure out how to cross compile to it in time.
    • Engine/Basecode: Aether Engine (still finalizing, documentation and download will be up within a few days, just trying to get physics fully implemented…..I procrastinated too much :P ) Which is built on SDL, SDL_image, SDL_mixer, OpenGL, tinyxml, zlib, angelscript, and Box2D
    • Code Tools: Code::blocks, gedit, gnu make, gcc, gdb
    • Sound/Music:SFXR, LMMS
    • Graphics: GIMP for high res graphics/backdrops, My aptly named “Sprite Editor” for pixel art
    • Food: More than likely stuffed shells w/ arabiatta sauce and a side of asparagus
    • Drink: Water, rockstar recovery, newcastle, or I’ll mix a martini…all depends on the situation


    Leave a Reply

    You must be logged in to post a comment.

    All posts, images, and comments are owned by their creators.

    [cache: storing page]