Now:
October Challenge 2014
Ends in:
Coming Soon:
Ludum Dare 31
December 5th-8th, 2014

ConstructionPlease excuse the site weirdness. Mike is making and fixing things. Clocks are probably wrong. Colors are place-holder.
Ludum Dare 31:
Ludum Deals
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Recent:
MiniLD #XX

ANNOUNCEMENT BAR! I give you important event updates here, but this is usually invisible.


I’m in

Posted by
April 8th, 2012 1:35 am

I’m in, this will be the 2nd LD i’ll actually be able to take part in at all, and the first one where I’ll actually be able to be here coding for more than half the compo! (last one was more of a LD16 for me…)

  • Programming Language(s): C++ / Angelscript
  • Development Platform: Gentoo Linux Kernel 3.2.11 AMD64 build
  • Target Platform(s): Linux x86, Linux x86_64, Win32, also OSX if i can figure out how to cross compile to it in time.
  • Engine/Basecode: Aether Engine (still finalizing, documentation and download will be up within a few days, just trying to get physics fully implemented…..I procrastinated too much :P ) Which is built on SDL, SDL_image, SDL_mixer, OpenGL, tinyxml, zlib, angelscript, and Box2D
  • Code Tools: Code::blocks, gedit, gnu make, gcc, gdb
  • Sound/Music:SFXR, LMMS
  • Graphics: GIMP for high res graphics/backdrops, My aptly named “Sprite Editor” for pixel art
  • Food: More than likely stuffed shells w/ arabiatta sauce and a side of asparagus
  • Drink: Water, rockstar recovery, newcastle, or I’ll mix a martini…all depends on the situation

 

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