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Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 9 days, 10 hours, 15 minutes, 27 seconds
  • October Ends: in 10 days, 10 hours, 27 minutes, 27 seconds
  • Ludum Dare 31 begins: in 45 days, 11 hours, 15 minutes, 27 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)

    [ October Challenge 2014 | Resources | Submit/Edit | View All ]

    Hello World.

    Posted by
    April 5th, 2012 3:44 pm

    Andrew here. I just discovered the Ludum Dare. By accident, no less. It’s been a long time since I seriously attempted to create a working game from start to finish. It’s kinda funny. My game building binges in high school using QuickBASIC largely resembled what I imagine a LD weekend looks like. Anyway, the timing fits. Things are coming full circle and I’m already in the process of returning to several old projects anyway, so I may as well take the plunge.

    My weapon of choice is FreeBASIC. It basically claims to be the spiritual successor to the language I have the most experience in, so it shouldn’t be terribly difficult to pick it back up and rediscover the art of game building in BASIC. Go ahead and laugh if you want, but assuming the compiler isn’t broken (and it looks pretty solid so far), BASIC is a powerful general purpose language that lends itself to gaming as well as most languages, and probably a great deal more easily than some. Then again, maybe I’m just biased. Ah, nostalgia. I am a sucker for the retro games, come to think of it…

    I hope to be up to speed for the next Ludum Dare. Even if I’m not, I plan to try, assuming I don’t find the theme objectionable somehow. I’ve got a lot of catching up to do, including the need to rebuild some of the old tools that used to make my game programming life easier. But that’s okay. I have a plan. :)

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