LD23: I am, as they say, In.

Posted by
April 3rd, 2012 11:23 pm

Alright! Let’s do this thing!

This will be my second LD attempt (my last was LD20), and I am pretty excited. 16 days and counting.  In terms of code library/game engine – I tend to prefer starting with a fairly clean slate.  In saying that, I’ve got a bunch of helper classes I’ve written throughout my travels, I’ll post an updated version of those as we get closer to launchday.  At a rough estimation, the comp will start for me at 6am.  Awesome.

Coding:
actionscript3! wooyeah!
– flashdevelop.
– and, if I feel the game needs it – harnessing the rad power of Stage3D via Starling.

Graphics:
 – Flash.
TexturePacker.

Sound:
Jeskola’s Buzz
– Audacity
– Sfxr

Other Tools:
 – in LD20 I made a quick little ‘away timer‘.  I’ll probably be using this again, might make a few changes here and there, Will keep you people posted!
– I will also be using chronolapse, to do a rad timelapse.

And finally, I will LIVESTREAM the whole event via kondoot.com – I’ve made an event in preparation and everything.


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