I’m just curious about the formula to calculate the final score.
No offence but in the top 50 overall there are some games that, although they are good, they don’t are even near to the top 50 overall category. When I checked the amount of votes that games received, I found out that it a very little number.
So my thought is: if I only receive 5 of 891 of votes, and for some reason they are kind to me and give me an overrated score, do I get an advantage?
Another thought: next Ludum Dare will have for sure 1000+ entries, and as the number increases, the chances of getting less scores will be higher; there will be games with 5 ratings at the end of the voting. If those 5 votes are friends of mine who also decided to participate, and give me an overrated score, do I get an advantage?
What I’m asking here is if the current formula to calculate the final position takes into consideration the amount of votes an entry got.
If not, it would be cool to make something about it, because as the number of entries arises, it will be a less manageable community.
NOTE: I’m not saying that there was something wrong with the voting, and I don’t want you to think that I’m saying this because I only care about the score. This LD was great as always: overall there were really cool games; and I managed to finish a game that I really like, and got really good feedback, so I’m very happy with it. The worries comes because I’m afraid that, as the average number of votes for a game drops (as it is dropping as the number of entries arises), in the next LDs the games will have a score that doesn’t reflect the reality, or will reflect the opinion of just 1-5 voters.