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    Hikikomori post-mortem

    Posted by (twitter: @gorazdgustin)
    December 19th, 2011 8:35 am

    It was an awesome weekend. I am looking forward to play your games, here’s mine:

    The good

    • Got to know flixel and nanoloop but we’re not best friends quite yet..
    • Producing the graphics and sprites was loads of fun!
    • Participated and “finished”!

    The bad

    • Game design; didn’t decide on the game mechanics upfront
    • Music; need much more practice in this area

    The ugly

    • Level design, gameplay; since there is only one level and it’s kind of introductory, I don’t know if it even qualifies as a game…

    p.s.: the cat didn’t make it.

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