Hikikomori post-mortem

Posted by (twitter: @gorazdgustin)
December 19th, 2011 8:35 am

It was an awesome weekend. I am looking forward to play your games, here’s mine:

The good

  • Got to know flixel and nanoloop but we’re not best friends quite yet..
  • Producing the graphics and sprites was loads of fun!
  • Participated and “finished”!

The bad

  • Game design; didn’t decide on the game mechanics upfront
  • Music; need much more practice in this area

The ugly

  • Level design, gameplay; since there is only one level and it’s kind of introductory, I don’t know if it even qualifies as a game…

p.s.: the cat didn’t make it.

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