Time to start over

Posted by (twitter: @Stoney_FD)
December 18th, 2011 6:27 am

After spending half the night with some Horde3D issues, I have decided to start over. While I’m being able to render the 3D scene, the 2D stuff on top of that is rendered without textures. It’s probably something trivial I missed and I’m still baffled why it doesn’t work now, because it did work in the past.

Two lessons learned so far during this LD:

  1. Don’t consume too much alcohol the day before LD starts
  2. Be absolutely certain that your tech works (Also I’m kinda kicking myself now that I didn’t do a warm-up game)


Anyhow, I’m now doing a game about an adventurer who is exploring a pyramid and he is alone of course. I’m back to making a 2D game and for that I’m using my typical 2D iso look.


Here is a what I ate:

Self-made wraps with some salad, onions, olives, cheese, kidney beans, corn, pepper and a spicy paprika dip. I can’t cook really, but I’m quite good at making wraps and sandwiches. (Maybe that means I should work at Subway if being a full-time indie doesn’t pan out. 😉 )


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