Oh well, time for the Jam

Posted by (twitter: @@jquigley17)
December 18th, 2011 7:47 pm

Well, I was stuck with an AI problem in my game, Rocket Man Stan. Soviet robots, supposed to be the enemy, refused to turn around when they hit a wall. Damn them Ruskies and their, well, uh, I guess my, not working AI! But just as I got it fixed, I had two hours left, enough to finish it, when my Dad comes up and asks for his laptop back. (I stole it to do the competition- he usually doesn’t miss it and the family computer’s usually taken, let alone available for 48 hours.) I guess this is a good thing though- Now I can add more levels, fix a problem with my tileset, give more of a satisfactory achievement than jumping on short patrol robots Goomba-style, and maybe even music and SFX.

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