Ludum Dare 35
The Theme is:
Shapeshift

Judging ends in
Click here to start

PlayRate80Star

Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.
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We’ll be announcing Ludum Dare 36’s August date alongside the results.

I’m done with this.

Posted by (twitter: @Suyo_)
December 18th, 2011 9:56 am

There.

When your ship crashes on a lonely planet and your survive, you try to find others…

Left,Right / A,D: Move
Up / W: Jump
Down / S: Upgrade

Collect all blues to see another ending.

This was my fourth Ludum Dare – and I have to say, my worst yet.

In the other LDs, I had a lot of motivation. I liked my idea, and I worked on them until the last minute, putting details and fixes for insanely rare bugs in. Especially last time, where I couldn’t stop playing my own damn game sometimes.
This time? Nothing of that.

It’s not fun for me.

The last times, I always had great ideas. They jumped in my head and I instantly took them. This one was used because I had no other idea.
I wanted to go a lot farther when I discovered something, but I lacked motivation. In the end, this just ended up as in incredibly short 2D platformer.

Full postmortem and timelapse coming whenever I feel like it, I’m going to play Cave Story+ and Team Fortress 2 now~ :3


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