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Ludum Dare 32
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Gimmicks and Music complete, on to level design

Posted by (twitter: @Furyhunter)
December 18th, 2011 2:18 am

Stepping into the final phase of the game’s development! Mechanically, the game is complete, but now the entire dungeon needs to be built using the built-in level editor. I could have the game finished hours┬ábefore the deadline!

However, it is sleep time now. I’ve been working on the game for 16 consecutive hours, with some pauses here and there. I’d say things are going a lot more smoothly than last time.

 

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