I just woke up and had a look at the theme… alone! – well, at least it’s not random generated (hard to do well on 2 days you know…) or kittens… phew!
So, after a bit of thinking and lots of help, I’ve come up with an idea for my game:
You’re in an expedition with someone, but right at the start, this someone dies. OMG OMG OMG… so you decide it’d be nice to drag his/her body home. So basically what I’m going to do is a simple puzzle/exploration platformer set in a cave, where you must find a safe way to drag the body and exit the cave.
If I have time (if everything goes right, the first part should be finished by this afternoon… then I’d implement the idea, and tomorrow it’s level time + bug fixing + polish), I will add some kind of day/night cycle. During the day, everything’s OK. During the night, there’s some climatic hazard which kills you slowly, so you have to take refugee at some places in the cave (there will be some constructions and natural refugees…). Taking refugee will skip the night and reveal a bit of storyline (won’t make the storyline too long, so the best players can still see it all… then it’ll be a collection of random quotes I guess).
Also my intention is to have a bit of dark ambient / creepy sfx in the cave. You will be alone… but man, it’s going to be creepy!