Turrets All the Way Down

Posted by (twitter: @michaelpconsoli)
December 17th, 2011 11:32 pm

If the theme of this LD was “turrets” I’d be covered. I’ve made a little depopulated world for the player to wander. Not yet a game. The world is an imperfect fractal of turrets, each turret resting on another turret of greater size. It’s a creepy and dark environment. The player is on a single turret containing four spires and a church. So far, there is no aim, just a set piece of architecture that the player can wander around.

Have a way to go still. Sure, the player is alone, but that’s easy to do in a game: just don’t make other characters. My plan was to have a door unlock at the top of the tower once you’ve placed and activated all the building’s defenses at the bottom, as if you were playing a game against yourself, hence “alone.” I still may do this… but now it’s time to go to sleep. Maybe I’ll improve upon my idea by tomorrow.

One Response to “Turrets All the Way Down”

  1. mildmojo says:

    Nice buttresses!

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