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Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 10 days, 1 hour, 1 minute, 3 seconds
  • October Ends: in 11 days, 1 hour, 13 minutes, 3 seconds
  • Ludum Dare 31 begins: in 46 days, 2 hours, 1 minute, 3 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)

    [ October Challenge 2014 | Resources | Submit/Edit | View All ]

    Progress Update 5.0

    Posted by (twitter: @robashton)
    December 17th, 2011 10:45 am

    I’m getting to the point where I’m able to script, script and script – which bodes well for completion of the main plot and game to the point where I can do a full run-through by the time I go to sleep tonight.

    That’s good news, as it means I’ll be able to get a good night’s sleep (hah, who am I kidding?) before I make real textures, add real sounds and tweak things like physics so the game is a bit more playable.


    Quite pleased by how how this works, got a script in the Gimp which exports a large image as a tileset which I can then use in the game. Clearly I’ll replace the black lines with some more effective hand-drawn scenery once the game is done (not that that will improve very much given I can’t draw for toffee)

    The game is likely to only last a minute or so, which may even turn out to be a good thing if it means more people will complete it :-)

    • Sleep since competition start: 1 hour
    • Coffee count: 7
    • Orange juice: 2 litres
    • Food so far: Cereal, bacon + eggs with toasted baguette, 2 apples, half a pack of tasteless biscuits

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