Not alone after all

Posted by (twitter: @codexus)
December 17th, 2011 9:11 pm


So I finally have my zombie all rigged and ready for animations. I lost a lot of time in Topogun doing the low-res version from the ZBrush high-res sculpt. It was the first time I used Topogun and it was a really slow process :/ Also I had some problems with the Rigify auto-rigging thing in Blender, I’m not sure what happened but last LD it worked right away. Unfortunately I have not used it since then and I must have done something wrong this time. All sorted now but I’m far from having a game done. It already looks like I’ll have to do the jam instead of the compo.



Tags: ,

2 Responses to “Not alone after all”

  1. Notch says:

    Wow, that is a great looking zombie!

Leave a Reply

You must be logged in to post a comment.

[cache: storing page]