Ludum Dare 31 has ended
Theme:
Entire Game on One Screen

Results for LD31
Over 2600 Games submitted

Ludum Dare 32
Coming April 17th, 2015! Our 13th year!

Day 1 Conclusion

Posted by (twitter: @Furyhunter)
December 17th, 2011 12:20 am

No screenshots to share at this time; unfortunately, I spend the better half of this evening working out the collisions for player movement before doing anything else.

I have to use ray-tracing to physically simulate the collision, but there is some mathematical error in the way jMonkeyEngine calculates distance from the ray shot, which prevents certain directions from preventing motion correctly… you just get stuck to the wall. I’m not convinced this is a jME problem though. I think I have an idea of how to fix it, but I’m going to bed before I lose my sanity any more.

Tags: , ,


Leave a Reply

You must be logged in to post a comment.

[cache: storing page]