So I’ve woken up. This means the hard part is over with.
Now I’ve got a couple of game ideas based on isolation. Since I figured most people are going to do artsy and depressing metroidvanias, I’m going to occupy the puzzle faction.
Basically, you get to draw a rectangle and the player has to be isolated inside it at all times. I’m still not quite sure if I should do a real-time, platformer type thing or a turn-based strategy one. We’ll see which one works better.