Ludum Dare 31
December 5th-8th, 2014

October Challenge 2014
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ConstructionPlease excuse the site weirdness. Mike is making and fixing things. Clocks are probably wrong. Colors are place-holder.

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‘Spawn’ Day 2 Progress

Posted by (twitter: @cadin)
December 17th, 2011 10:01 pm

I made some really good progress today, but I’m definitely starting to feel the burn now. So tired…

Today I mostly worked on art and refining the game feel.

There is a player version here: Spawn Prototype.

I feel pretty good about most things, though I’m still unsure about the open-endedness of it. I would like to add some more interesting graphics in the background so it will feel more like exploring. Not sure if I will have time for that though. I still have to draw all of my little Spawn critters. I think having a nice variety of those will make it more fun to swim around and see what you can create.

I’m also thinking about auto-saving progress to a cookie, so whenever you come back to the game you pick up where you left off. Then you are more likely to get to see all the variety of creatures.


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