But if you can help then it’ll be more likely that I’ll be in…..
First of all, I pick up new languages fairly quickly if I have a good reference.
To keep it as brief as possible:
- I develop on Linux only (currently Ubuntu 10.04.3).
- I would like to try developing in C/C++ (as this is what I’m currently learning/using at University)
- I haven’t done graphics development in C/C++.
- I have no idea how to compile on Linux for Windows, OS X and Linux. (help with this would be very much appreciated)
- If I can’t develop in C/C++ I’ll fall back to java (but may need some guidance with distribution [especially if I choose to use LWJGL])
- If all else fails, I’ll fall back to flixel and actionscrpt compiled through the MXML compiler (Very rusty with this though)
My current C/C++ references are “C: How to program Fourth Edition” Deitel&Deitel, and “C++ All In One Desk Reference For Dummies” Cogswell.
Any help regarding Game Programming, OpenGL, GTK+, and Cross-Platform in C/C++ is very very much appreciated…..
Finally, I would like to thank you for your patience in reading this, and I would like to thank anyone in advance for helping.
—-Edit—-
Tools:
- GEdit
- GIMP
- gcc – if C/C++
- Eclipse / javac – if using Java
- MXMLC – if using Flash/Flex
I would recommend SDL for graphics and input, as well as SDL_Mixer for sound and music if your using C++.
A very good site for learning SDL:
http://lazyfoo.net/SDL_tutorials/
Thanks for that, I’ll have a look through.
Do you have any good resources for (good) Cross-Compilation